Frontlines – Fuel Of War

I know, old news.

But, I’ve just come to a decision to uninstall it, without even completing it at all. Why?

Well for one thing – it’s too much like Battlefield 2142. The moment I started it up, I had flashbacks of all the times I played the Titan mode on BF2142. Therefore, the easiest way to explain FFOW is – it’s a Battlefield 2142 clone. The single player mode is almost exactly like playing Battlefield with bots.


Official screenshot from Frontlines

The objectives are very clearly marked on your HUD. It doesn’t matter if there are 20 or 100 guys defending the objective. As soon as a guy from your side rushes headlog into the fray and “captures” the objective, suddenly you see the enemies disappearing.

You also don’t have to worry about your own guys getting killed. More friendly units will spawn automatically and replace those who died. The single player mode is basically just you, rushing in while your own guys are suppressing the enemy, and then hunkering down close to the “flag” and capturing it. That is how your push the “frontlines” forward, that is how the game progressed.

Not really my cup of tea.

Well, not for a single-player game anyway. I bought BF2142 knowing full well it’s a multiplayer-only game. I got FFOW thinking there’s a nice single-player campaign in it. Well, the story might be nice, but the execution… well, not that nice.

Because I don’t really like this game, I have left it alone for awhile, languishing while I try out new games. Today, I have decided I no longer wish to even proceed with the game, and thus uninstall it.

That doesn’t mean this game isn’t fun. I’m sure it’s fun, on multiplayer. However, the single-player mode leaves much to be desired. No, I’m not going to play multiplayer on it. I didn’t play multiplayer on COD4 too. Most games I get, are for the single-player component.

I know, I’m slightly eccentric. 🙂

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